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AI Insights · Timothy · April 2022

Top Disney Games Performance in Ecuador for Q1 2022

In Q1 2022, the top Disney games in Ecuador showed varied performance trends in downloads, revenue, and active users. Sensor Tower provides detailed insights on these metrics.

Top Disney Games Performance in Ecuador for Q1 2022

During the first quarter of 2022, the top Disney games in Ecuador displayed diverse performance trends across downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides a closer look at the weekly trends for each game.

Marvel Contest of Champions from Kabam Games, Inc. saw its weekly revenue peak at around $2.7K in late December, followed by a decline to approximately $628 in mid-January. It experienced a rebound, reaching about $2.5K by mid-February. Weekly downloads started strong at 3.4K in early January but gradually declined to around 812 by late February. The game’s active user base began at roughly 9.6K in early January, dropping to about 5.9K by the end of March.

MARVEL Future Fight from Netmarble Corporation had its highest weekly revenue at approximately $952 in late December, decreasing to around $211 by mid-March. Downloads peaked at 6.7K in late January, then fell significantly to about 405 by the end of March. Active users saw a peak of 18.8K in late January, with a decline to around 11.9K by the end of the quarter.

Star Wars™: Galaxy of Heroes from Electronic Arts showed weekly revenue peaks at around $461 in mid-February and $418 in early March. Downloads remained relatively low, peaking at 231 in mid-March. Active users were consistently around 5.1K to 6K throughout the quarter, peaking at 6K in mid-March.

MARVEL Strike Force: Squad RPG from Scopely, Inc. showed fluctuating weekly revenue, reaching up to $285 in early January and stabilizing around $238 by the end of March. Downloads were relatively modest, starting at 708 in mid-January and dropping to about 493 by the end of March. Active users fluctuated, peaking at around 1.9K in early March and ending the quarter at approximately 1.4K.

The Simpsons™: Tapped Out from Electronic Arts had its highest weekly revenue at around $272 in early January, with a gradual decline to about $85 by the end of March. Downloads peaked at 2.9K in early January and were around 993 by the end of March. Active users showed a peak of approximately 18.4K in mid-January, ending the quarter at around 13.9K.

These insights highlight the varied performance of each game. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022